![]() Typically, the Ziva workflow begins with modeling the skeleton geometry of your character. So we partnered with CGSociety to pair Elliot’s explanatory drawings with our own tips and tricks so that anyone can begin creating characters in Ziva VFX. When he came to us with questions, we realized that other artists could benefit from his insights as well. Recently an artist named Elliot Summons, who works on design and R&D for a 3D-printed mannequin company, came to Ziva looking for tips on how to use our character creation tool Ziva VFX, as his team was eager to dive deeper into the world of rigging/skinning.Īs he explored the tool, Elliot began to draw out the steps to help himself conceptualize them. The way people interact with new software is entirely personal.
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